|Guitar Hero debuted on the Wii with|
Guitar Hero III: Legends of Rock
The biggest problem with Guitar Hero was that Activision did not embrace downloadable content (DLC) the way that Rock Band did. Also, neither game has made itself completely available on the Wii the way it is on PS3 or X-Box 360. Given that the Wii has become Nintendo's best-selling console to date and that it has outsold its competitors, it seems quite the business folly for any video game producer to tell Wii owners that they will only get an incomplete version of a game. I understand there are performance limitations to what the Wii will do, but there's simply no apparent reason that DLC should not be as openly supported on the Wii as it is for the other consoles.
|Why wouldn't you make an effort to make your|
content available on the best-selling console?
Rock Band: Country Track Pack 2 game includes his "Intentional Heartache." Really? Over "Fast as You," "Guitars, Cadillacs" and "Honky Tonk Man" they thought we wanted to play a song that only dedicated Yoakam fans have even heard of (because radio ignored it entirely)? And Shania Twain is represented not by "Man! I Feel Like a Woman!" but by the mediocre "Party for Two." Why?
I can't help but recall reading just two years ago a statement from someone at Warner Bros. Records, indicating that they felt they should be charging higher licensing fees because without their music, these games wouldn't have anything substantive to offer. I remember thinking even at the time that that line of reasoning smacked of the short-sighted greed that has gotten the music industry into its current miserable state. There's still, I think, a role for these kinds of video games to play in the music world. Activision never seemed to know quite what to do with the Guitar Hero brand once they acquired it. Hopefully, Harmonix is taking a lot of notes and will discover the wherewithal to infuse their Rock Band series with a renewed sense of purpose and direction.